 mondschein | This namespace is the main namespace of the Mondschein Engine |
  display | This namespace contains all classes related to rendering Visual management |
   Visual | This class is the Interface class for any rendering visual |
   GLFW_Visual | This class implements a GLFW rendering visual |
   GLUT_Visual | This class implements the Visual interface based on the GLUT/FreeGLUT library |
   Qt4_Visual | This class implements a Qt4 compliant rendering visual |
   SDL_Visual | This class implements the Visual interface based on SDL 1.2 |
   SFML_Visual | This class implements a rendering visual based on SFML 2.0 |
   visual_attribs_t | Display properties struct |
   wx_Visual | This class implements a rendering visual based on the wxWidgets library |
  io | This namespace contains all classes for I/O management |
   Buffer | This interface is the base for all file buffers |
   FI_Buffer | This class implements an image file loader based on the FreeImage library |
   MBD_Buffer | This class implements the Buffer interface for handling MBD 1.0.0 RC4 compliant files |
   io_objects_t | I/O objects struct |
  math | This namespace contains algorithms and math classes |
   Aitken_Neville | This class implements the Aitken-Neville interpolation algorithm |
   Beziercurve | This class represents a generic Bezier curve with a variable degree |
   Bezierpatch | This class represents a bezier patch |
   Normal_Grid | This class defines a normal calculator for grids |
   NURBScurve | This class represents a NURBS curve |
   NURBSpatch | This class represents a NURBS patch |
   Pol_Int | This class is the polynomial interpolation interface |
  renderer | This namespace contains all renderer classes |
   Context | This interface specifies a general rendering context |
   Renderable | This interface specifies a renderable object |
   Renderer | This class represents the renderer interface |
   GL13 | This class implements the renderer interface for "OpenGLĀ® 1.3" |
   Qt4_Context | This class implements a Qt4 compliant rendering context |
   context_attribs_t | Context properties struct |
  scene | This namespace contains all classes for scene management |
   Camera | This class represents a camera scenegraph node |
   Light | This class implements light scenegraph nodes |
   Material | This class implements a material scenegraph node |
   Mesh | This class is the mesh node interface |
   Pose | This class represents a 3D pose |
   Scenegraph | This class represents a scenegraph |
   Scenenode | This class implements the base class for all scene nodes |
   Texture | This class represents a texture |
   camera_attribs_t | Camera properties struct |
   light_attribs_t | Light properties struct |
   material_attribs_t | Material properties struct |
   mesh_attribs_t | Mesh properties struct |
   texture_attribs_t | Texture preoperties struct |
   scenegraph_attribs_t | Scenegraph properties struct |
  GL13_Factory | This class is a factory class for the GL13 renderer |
  SDL_Factory | This class provides creation functions for Mondschein SDL classes |
  exception | Type definition of an arbitrary exception class |
  Core | This class provides some standard creation functions |
  Engine | This static provides general control and communications |