| 
    Mondschein Engine
    0.3.0
    
   | 
 
This namespace contains all classes for scene management. More...
Classes | |
| class | Camera | 
| This class represents a camera scenegraph node.  More... | |
| class | Light | 
| This class implements light scenegraph nodes.  More... | |
| class | Material | 
| This class implements a material scenegraph node.  More... | |
| class | Mesh | 
| This class is the mesh node interface.  More... | |
| class | Pose | 
| This class represents a 3D pose.  More... | |
| class | Scenegraph | 
| This class represents a scenegraph.  More... | |
| class | Scenenode | 
| This class implements the base class for all scene nodes.  More... | |
| class | Texture | 
| This class represents a texture.  More... | |
| struct | camera_attribs_t | 
| Camera properties struct.  More... | |
| struct | light_attribs_t | 
| Light properties struct.  More... | |
| struct | material_attribs_t | 
| Material properties struct.  More... | |
| struct | mesh_attribs_t | 
| Mesh properties struct.  More... | |
| struct | texture_attribs_t | 
| Texture preoperties struct.  More... | |
| struct | scenegraph_attribs_t | 
| Scenegraph properties struct.  More... | |
This namespace contains all classes for scene management.
The scene namespace contains the Scenegraph class as well as all its descendants.
 1.8.3.1