|
Mondschein Engine
0.3.0
|
Material properties struct. More...
#include <types.h>
Public Attributes | |
| Eigen::Vector4d | ambient |
| Ambient reflection color (default: <1.0,1.0,1.0,1.0>) | |
| Eigen::Vector4d | diffuse |
| Diffuse reflection color (default: <1.0,1.0,1.0,1.0>) | |
| Eigen::Vector4d | specular |
| Specular reflection color (default: <1.0,1.0,1.0,1.0>) | |
| Eigen::Vector4d | emission |
| Emission color (default: <0.0,0.0,0.0,1.0>) | |
| float64 | shininess |
| Shininess (default: 0.0) | |
1.8.3.1