| Mondschein Engine
    0.3.0
    | 
Material properties struct. More...
#include <types.h>
| Public Attributes | |
| Eigen::Vector4d | ambient | 
| Ambient reflection color (default: <1.0,1.0,1.0,1.0>) | |
| Eigen::Vector4d | diffuse | 
| Diffuse reflection color (default: <1.0,1.0,1.0,1.0>) | |
| Eigen::Vector4d | specular | 
| Specular reflection color (default: <1.0,1.0,1.0,1.0>) | |
| Eigen::Vector4d | emission | 
| Emission color (default: <0.0,0.0,0.0,1.0>) | |
| float64 | shininess | 
| Shininess (default: 0.0) | |
 1.8.3.1
 1.8.3.1