Mondschein Engine
0.3.0
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This class represents a camera scenegraph node. More...
#include <camera.h>
Public Member Functions | |
virtual void | set_camera_attribs (const camera_attribs_t &_c) |
Set the camera properties. More... | |
virtual camera_attribs_t | get_camera_attribs () const |
Get the camera properties. More... | |
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virtual void | set_renderables (const std::map< std::string, renderer::Renderable_c > &_r) |
Set the renderable objects. More... | |
virtual std::map< std::string, renderer::Renderable_c > | get_renderables () const |
Get the renderable objects. More... | |
virtual void | set_id (const std::string &_id) |
Set the scenenode id. More... | |
virtual std::string | get_id () const |
Get the scenenode id. More... | |
This class represents a camera scenegraph node.
The Camera class represents a camera in the "Mondschein Engine".
The camera is a virtual object from where the whole scene is seen. Thus a camera cannot be seen generally but it is the "eye" to the scene.
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Get the camera properties.
Definition at line 59 of file camera.cpp.
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Set the camera properties.
_c | the camera properties |
Definition at line 53 of file camera.cpp.