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    Mondschein Engine
    0.3.0
    
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This class represents a camera scenegraph node. More...
#include <camera.h>
  
 Public Member Functions | |
| virtual void | set_camera_attribs (const camera_attribs_t &_c) | 
| Set the camera properties.  More... | |
| virtual camera_attribs_t | get_camera_attribs () const | 
| Get the camera properties.  More... | |
  Public Member Functions inherited from mondschein::scene::Scenenode | |
| virtual void | set_renderables (const std::map< std::string, renderer::Renderable_c > &_r) | 
| Set the renderable objects.  More... | |
| virtual std::map< std::string,  renderer::Renderable_c >  | get_renderables () const | 
| Get the renderable objects.  More... | |
| virtual void | set_id (const std::string &_id) | 
| Set the scenenode id.  More... | |
| virtual std::string | get_id () const | 
| Get the scenenode id.  More... | |
This class represents a camera scenegraph node.
The Camera class represents a camera in the "Mondschein Engine".
 The camera is a virtual object from where the whole scene is seen. Thus a camera cannot be seen generally but it is the "eye" to the scene. 
      
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Get the camera properties.
Definition at line 59 of file camera.cpp.
      
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Set the camera properties.
| _c | the camera properties | 
Definition at line 53 of file camera.cpp.
 1.8.3.1