| 
    Mondschein Engine
    0.3.0
    
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I/O objects struct. More...
#include <types.h>
Public Attributes | |
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std::map< std::string,  scene::Scenenode_p >  | nodes | 
| scenenode map (default: empty)  | |
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std::map< std::string,  scene::Scenegraph_p >  | scenegraphs | 
| scenegraph map (default: empty)  | |
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std::map< std::string,  math::Beziercurve_p >  | beziercurves | 
| bezier curve map (default: empty)  | |
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std::map< std::string,  math::Bezierpatch_p >  | bezierpatches | 
| bezier patch map (default: empty)  | |
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std::map< std::string,  math::NURBScurve_p >  | nurbscurves | 
| NURBS cuirve map (default: empty)  | |
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std::map< std::string,  math::NURBSpatch_p >  | nurbspatches | 
| NURBS patch map (default: empty)  | |
 1.8.3.1