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Mondschein Engine
0.3.0
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| This class represents a generic Bezier curve with a variable degree | |
| This class represents a bezier patch | |
| This interface is the base for all file buffers | |
| This class implements an image file loader based on the FreeImage library | |
| This class implements the Buffer interface for handling MBD 1.0.0 RC4 compliant files | |
| Camera properties struct | |
| This interface specifies a general rendering context | |
| This class implements a GLFW rendering visual | |
| This class implements the Visual interface based on the GLUT/FreeGLUT library | |
| This class implements the Visual interface based on SDL 1.2 | |
| This class implements a rendering visual based on SFML 2.0 | |
| This class implements a rendering visual based on the wxWidgets library | |
| This class implements a Qt4 compliant rendering context | |
| Context properties struct | |
| This class provides some standard creation functions | |
| This static provides general control and communications | |
| STL class | |
| Type definition of an arbitrary exception class | |
| This class is a factory class for the GL13 renderer | |
| I/O objects struct | |
| Light properties struct | |
| Material properties struct | |
| Mesh properties struct | |
| This class defines a normal calculator for grids | |
| This class represents a NURBS curve | |
| This class represents a NURBS patch | |
| This class is the polynomial interpolation interface | |
| This class implements the Aitken-Neville interpolation algorithm | |
| This interface specifies a renderable object | |
| This class represents the renderer interface | |
| This class implements the renderer interface for "OpenGLĀ® 1.3" | |
| This class represents a scenegraph | |
| Scenegraph properties struct | |
| This class implements the base class for all scene nodes | |
| This class represents a camera scenegraph node | |
| This class implements light scenegraph nodes | |
| This class implements a material scenegraph node | |
| This class is the mesh node interface | |
| This class represents a 3D pose | |
| This class represents a texture | |
| This class provides creation functions for Mondschein SDL classes | |
| Texture preoperties struct | |
| This class is the Interface class for any rendering visual | |
| This class implements a GLFW rendering visual | |
| This class implements the Visual interface based on the GLUT/FreeGLUT library | |
| This class implements a Qt4 compliant rendering visual | |
| This class implements the Visual interface based on SDL 1.2 | |
| This class implements a rendering visual based on SFML 2.0 | |
| This class implements a rendering visual based on the wxWidgets library | |
| Display properties struct |
1.8.3.1