1 #ifndef GL13_H_INCLUDED
2 #define GL13_H_INCLUDED
32 typedef boost::graph_traits<boost::adjacency_list<> >::adjacency_iterator adj_it;
40 std::list<Renderable_c> renderstack;
41 virtual void render_children(scene::Scenegraph_c _sg,std::pair<adj_it,adj_it> _c);
51 virtual void create_pose(
const std::string& _id,
const Eigen::Matrix4d& _m);
54 virtual void set_renderstack(
const std::list<Renderable_c> &_rs);
55 virtual std::list<Renderable_c> get_renderstack()
const;
57 virtual void toggle_feature(
const std::string &_feature,
bool _state);
62 virtual std::string
id()
const;
66 virtual void render(scene::Scenegraph_c _sg,
const uint32 _start);
71 #endif // GL13_H_INCLUDED