Mondschein Engine
0.3.0
Main Page
Namespaces
Classes
Files
File List
src
sdl
mondschein_sdl.cpp
1
/* Mondschein Engine is a fast, powerful, and easy-to-use 3D realtime rendering engine.
2
*
3
* Copyright (C) 2009-2013 by Andreas Amereller
4
* E-Mail: andreas.amereller.dev@googlemail.com
5
*
6
* This program is free software; you can redistribute it and/or modify it
7
* under the terms of the GNU General Public License as published by the Free
8
* Software Foundation; either version 3 of the License, or (at your option)
9
* any later version.
10
*
11
* This program is distributed in the hope that it will be useful, but WITHOUT
12
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
13
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
14
* more details.
15
*
16
* You should have received a copy of the GNU General Public License along
17
* with this program; if not, write to the Free Software Foundation, Inc.,
18
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19
*/
20
21
#include "
sdl_types.h
"
22
#include "
sdl/visual.h
"
23
24
using namespace
mondschein;
25
26
SDL_Factory::SDL_Factory()
27
{
28
return
;
29
}
30
31
SDL_Factory::~SDL_Factory()
32
{
33
return
;
34
}
35
36
display::SDL_Visual_p
SDL_Factory::create_sdl_visual
()
37
{
38
display::SDL_Visual_p v(
new
display::SDL_Visual
());
39
Engine::init
(renderer::Context_p(v));
40
Engine::init
(display::Visual_p(v));
41
return
v;
42
}
43
44
display::SDL_Visual_p
SDL_Factory::create_sdl_visual
(
uint32
_w,
uint32
_h,
uint32
_bpp,
bool
_fs,
45
Eigen::Vector4i _cd,Eigen::Vector4i _ad,
int32
_dbs,
int32
_sbs,
46
bool
_db,
bool
_init)
47
{
48
display::SDL_Visual_p v(
new
display::SDL_Visual
(
display::visual_attribs_t
(_w,_h,_bpp,_fs),
49
renderer::context_attribs_t
(_cd,_ad,_dbs,_sbs,_db)));
50
if
(_init) v->init();
51
Engine::init
(renderer::Context_p(v));
52
Engine::init
(display::Visual_p(v));
53
return
v;
54
}
Generated on Thu Apr 11 2013 21:37:20 for Mondschein Engine by
1.8.3.1