Go to the documentation of this file. 1 #ifndef DISPLAY_LIST_H_INCLUDED
2 #define DISPLAY_LIST_H_INCLUDED
32 class GL13_Display_List :
virtual public Renderable
38 explicit GL13_Display_List();
39 explicit GL13_Display_List(
uint32 _dsp);
40 virtual ~GL13_Display_List();
42 virtual void set_displaylist(
uint32 _dsp);
43 virtual uint32 get_displaylist()
const;
45 virtual void render()
const;
50 #endif // DISPLAY_LIST_H_INCLUDED