1 #ifndef RENDERER_H_INCLUDED
2 #define RENDERER_H_INCLUDED
82 virtual void toggle_feature(
const std::string &_feature,
bool _state) = 0;
114 virtual std::string
id()
const = 0;
130 virtual void render(scene::Scenegraph_c _sg,
const uint32 _start) = 0;
135 #endif // RENDERER_H_INCLUDED