Mondschein Engine
0.3.0
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Material properties struct. More...
#include <types.h>
Public Attributes | |
Eigen::Vector4d | ambient |
Ambient reflection color (default: <1.0,1.0,1.0,1.0>) | |
Eigen::Vector4d | diffuse |
Diffuse reflection color (default: <1.0,1.0,1.0,1.0>) | |
Eigen::Vector4d | specular |
Specular reflection color (default: <1.0,1.0,1.0,1.0>) | |
Eigen::Vector4d | emission |
Emission color (default: <0.0,0.0,0.0,1.0>) | |
float64 | shininess |
Shininess (default: 0.0) | |