1 #ifndef GL13_POSE_H_INCLUDED
2 #define GL13_POSE_H_INCLUDED
32 class GL13_Pose :
virtual public Renderable
35 std::array<float64,16> pose;
41 explicit GL13_Pose(
const std::array<float64,16> &_p);
44 virtual void create_pose(scene::Scenenode_c _sn);
45 virtual void set_pose(
const std::array<float64,16> &_p);
46 virtual std::array<float64,16> get_pose()
const;
48 virtual void render()
const;
53 #endif // GL13_POSE_H_INCLUDED